However, the AvilNext engine has been developed with next-generation capabilities in mind, with the ability to scale up feature sets in line with the extra power the Xbox One, PS4 and top-end PCs deliver. Designed largely around the restrictions of current-generation console technology, it's almost certain that the upcoming Xbox One, PS4 and PC versions of Assassin's Creed won't offer a true revelatory upgrade over the current-gen console editions in the same way that DICE's Battlefield 4 provides.
The problem is that - as we have seen to a certain extent with Battlefield 4 - Xbox 360 and PlayStation 3 are in danger of being left behind handing in sub-optimal experiences.Īssassin's Creed 4 seems to be a different kettle of fish. In order to be financially viable, these titles need to be rolled out over both existing current-gen and the new next-gen platforms too.
Planned for release on no less than six different platforms within the space of a month, the development of Assassin's Creed 4: Black Flag has been a mammoth undertaking for Ubisoft in what is clearly one of the biggest cross-generation efforts ever seen, matched only by the upcoming Call of Duty: Ghosts and Ubisoft's own upcoming Watch Dogs.